I’m trying to get into the flow of being a potential academic, an urban historical geographer or an architectural historian. My current project is 3D visualization of a historic city. My first attempt will be the North End of Boston in 1775, (based on the map at right (large).
Process
The process I’m playing with now is to trace the buildings, streets, plots and waterlines in illustrator, which I will then export to Sketchup. Some of the buildings we know, such as the Paul Revere House and the Old North Church. These I can inset into Sketchup from the Google 3D Warehouse. I can then enter various Saltbox houses, wharfs, etc. for the rest of town. This won’t be exact, but it will I hope give a sense of the city.
Ultimately, I am thinking that I want to put this into a game engine, so that people could experience running around the city. I have Elder Scrolls: Oblivion, and will probably get the sequel, Skyrim when it comes out next month. Obviously, these are not programs everyone has, however, so I can’t distribute as widely as I might like.
Questions for y’all:
Do people know good open source game engines? Especially ones that you can import from SketchUp?
Are there any topographical maps of early Boston? ow high were the various hills originally?